VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator

Ahmed E. Mostafa, Won Hyung Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin

研究成果: Conference contribution

2 被引用数 (Scopus)

抄録

We contribute VRSpineSim, a stereoscopic virtual reality surgery simulator that allows novice surgeons to learn and experiment with a spinal pedicle screw insertion (PSI) procedure using simplified interaction capabilities and 3D haptic user interfaces. By collaborating with medical experts and following an iterative approach, we provide characterization of the PSI task, and derive requirements for the design of a 3D immersive interactive simulation system. We present how these requirements were realized in our prototype and outline its educational benefits for training the PSI procedure. We conclude with the results of a preliminary evaluation of VRSpineSim and reflect on our interface benefits and limitations for future relevant research efforts.

本文言語English
ホスト出版物のタイトルAdvances in Computer Graphics - 36th Computer Graphics International Conference, CGI 2019, Proceedings
編集者Marina Gavrilova, Jian Chang, Nadia Magnenat Thalmann, Nadia Magnenat Thalmann, Eckhard Hitzer, Hiroshi Ishikawa
出版社Springer Verlag
ページ380-387
ページ数8
ISBN(印刷版)9783030225131
DOI
出版ステータスPublished - 2019
イベント36th Computer Graphics International Conference, CGI 2019 - Calgary, Canada
継続期間: 2019 6月 172019 6月 20

出版物シリーズ

名前Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
11542 LNCS
ISSN(印刷版)0302-9743
ISSN(電子版)1611-3349

Conference

Conference36th Computer Graphics International Conference, CGI 2019
国/地域Canada
CityCalgary
Period19/6/1719/6/20

ASJC Scopus subject areas

  • 理論的コンピュータサイエンス
  • コンピュータ サイエンス(全般)

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