VR Safari park: A concept-based world building interface using blocks and world tree

Shotaro Ichikawa, Anthony Tang, Kazuki Takashima, Yoshifumi Kitamura

研究成果: Conference contribution

抄録

We present a concept-based world building approach, realized in a system called VR Safari Park, which allows users to rapidly create and manipulate a world simulation. Conventional world building tools focus on the manipulation and arrangement of entities to set up the simulation, which is time consuming as it requires frequent view and entity manipulations. Our approach focuses on a far simpler mechanic, where users add virtual blocks which represent world entities (e.g. animals, terrain, weather, etc.) to a World Tree, which represents the simulation. In so doing, the World Tree provides a quick overview of the simulation, and users can easily set up scenarios in the simulation without having to manually perform fine-grain manipulations on world entities. A preliminary user study found that the proposed interface is effective and usable for novice users without prior immersive VR experience.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2018
ホスト出版物のサブタイトル24th ACM Symposium on Virtual Reality Software and Technology
編集者Stephen N. Spencer
出版社Association for Computing Machinery
ISBN(電子版)9781450360869
DOI
出版ステータスPublished - 2018 11 28
イベント24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018 - Tokyo, Japan
継続期間: 2018 11 282018 12 1

出版物シリーズ

名前Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Other

Other24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018
CountryJapan
CityTokyo
Period18/11/2818/12/1

ASJC Scopus subject areas

  • Software

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