Live streaming system for omnidirectional video

Daisuke Ochi, Yutaka Kunita, Akio Kameda, Akira Kojima, Shinnosuke Iwaki

研究成果: Conference contribution

25 被引用数 (Scopus)

抄録

NTT Media Intelligence Laboratories and DWANGO Co., Ltd. have jointly developed a virtual reality system that enables users to have an immersive experience visiting a remote site. This system makes it possible for users to watch video content wherever they want to watch it by using interactive streaming technology that selectively streams the user's watching section at a high bitrate in a limited network bandwidth. Applying this technology to omnidirectional video allows users to experience feelings of presence through the use of an intuitive head mount display. The system has also been released on a commercial platform and successfully streamed a real-time event. A demonstration is planned in which the details of the system and the streaming service results obtained with it will be presented.

本文言語English
ホスト出版物のタイトル2015 IEEE Virtual Reality Conference, VR 2015 - Proceedings
編集者J. Edward Swan, Anatole Lecuyer, Tobias Hollerer, Victoria Interrante
出版社Institute of Electrical and Electronics Engineers Inc.
ページ349-350
ページ数2
ISBN(電子版)9781479917273
DOI
出版ステータスPublished - 2015 8 25
イベントIEEE Virtual Reality Conference, VR 2015 - Arles, France
継続期間: 2015 3 232015 3 27

出版物シリーズ

名前2015 IEEE Virtual Reality Conference, VR 2015 - Proceedings

Other

OtherIEEE Virtual Reality Conference, VR 2015
国/地域France
CityArles
Period15/3/2315/3/27

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • コンピュータ ビジョンおよびパターン認識

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