Exploring scalable workspace based on virtual and physical movable wall

Sabah Boustila, Hao Zheng, Bai Shuxia, Kazuki Takashima, Yoshifumi Kitamura

研究成果: Conference contribution

抄録

We propose an approach for flexibly scalable workspace that changes viewer's perceived size of the workspace by simulating a virtually movable wall on the real wall. We conducted an experiment comparing viewers depth estimates between extended workspace virtually and physically. Besides, we investigated walls motion effects; discrete wall motion or continuous wall motion. Distances were estimated verbally and using perceptual matching method. Verbal depth estimates were equivalent in the virtual extended workspace and the physical one, with a high accuracy (estimation errors were less than 5%). However, perceptual matching estimates were signicantly different between virtual and physical scaling. Overall, they were slightly overestimated. No difference of the motion effect was found. Our results clearly suggest the potential of the workspace scaling by just giving such visual impression of extended workspace using perspective projection technique.

本文言語English
ホスト出版物のタイトル26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
出版社Institute of Electrical and Electronics Engineers Inc.
ページ862-863
ページ数2
ISBN(電子版)9781728113777
DOI
出版ステータスPublished - 2019 3月
イベント26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
継続期間: 2019 3月 232019 3月 27

出版物シリーズ

名前26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
国/地域Japan
CityOsaka
Period19/3/2319/3/27

ASJC Scopus subject areas

  • 人間とコンピュータの相互作用
  • メディア記述

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