Effects of avatar's blinking animation on person impressions

Kazuki Takashima, Yasuko Omori, Yoshiharu Yoshimoto, Yuich Itoh, Yoshifumi Kitamura, Fumio Kishino

研究成果: Conference contribution

37 被引用数 (Scopus)

抄録

Blinking is one of the most important cues for forming person impressions. We focus on the eye blinking rate of avatars and investigate its effect on viewer subjective impressions. Two experiments are conducted. The stimulus avatars included humans with generic reality (male and female), cartoon-style humans (male and female), animals, and unidentified life forms that were presented as a 20-second animation with various blink rates: 9, 12, 18, 24 and 36 blinks/min. Subjects rated their impressions of the presented stimulus avatars on a seven-point semantic differential scale. The results showed a significant effect of the avatar's blinking on viewer impressions and it was larger with the human-style avatars than the others. The results also lead to several implications and guidelines for the design of avatar representation. Blink animation of 18 blinks/min with a human-style avatar produces the friendliest impression. The higher blink rates, i.e., 36 blinks/min, give inactive impressions while Ihe lower blink rates, i.e., 9 blinks/min, give intelligent impressions. Through these results, guidelines are derived for managing attractiveness of avatar by changing the avatar's blinking rate.

本文言語English
ホスト出版物のタイトルProceedings - Graphics Interface 2008
ページ169-176
ページ数8
出版ステータスPublished - 2008
外部発表はい
イベントGraphics Interface 2008 - Windsor, ON, Canada
継続期間: 2008 5月 282008 5月 30

出版物シリーズ

名前Proceedings - Graphics Interface
ISSN(印刷版)0713-5424

Other

OtherGraphics Interface 2008
国/地域Canada
CityWindsor, ON
Period08/5/2808/5/30

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計

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