Design of Post-stroke Upper Limb Rehabilitation Game using Functional Electrical Stimulation for Hemiplegic Patient

Steven Seaver Wiarta, Achmad Arifin, Siti Halimah Baki, Fauzan Arrofiqi, Muhammad Hilman Fatoni, Takashi Watanabe

研究成果: Conference contribution

抄録

Stroke is a cerebrovascular disease which could lead to physiological impairment, which affects one's ability to do activities of daily living. Several previous studies state that only small number of patients regain useful motoric abilities. This is due the fact of which patients' psychological needs are often neglected in a conventional rehabilitation. Hence, the development of rehabilitation methods which ease patient's psychological burden is necessary. The system used functional electrical stimulation with PID control, combined with repetitive game scenario. Seven normal subjects participated in this study. Average impaired hand movement error was 5.66° from target and range-of motion of 87.86% maximum flexion. Game object control accuracy reached 100%. Moreover, subjects showed improved accuracy by 37.18% at the end of the rehabilitation sessions. Impaired hand trajectory also follows control hand movement, proving the system feasibility for rehabilitation use. Future studies with real hemiplegic patient may provide further validation to the system effectiveness.

本文言語English
ホスト出版物のタイトルCENIM 2020 - Proceeding
ホスト出版物のサブタイトルInternational Conference on Computer Engineering, Network, and Intelligent Multimedia 2020
出版社Institute of Electrical and Electronics Engineers Inc.
ページ6-11
ページ数6
ISBN(電子版)9781728182834
DOI
出版ステータスPublished - 2020 11 17
イベント2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia, CENIM 2020 - Virtual, Surabaya, Indonesia
継続期間: 2020 11 172020 11 18

出版物シリーズ

名前CENIM 2020 - Proceeding: International Conference on Computer Engineering, Network, and Intelligent Multimedia 2020

Conference

Conference2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia, CENIM 2020
国/地域Indonesia
CityVirtual, Surabaya
Period20/11/1720/11/18

ASJC Scopus subject areas

  • 人工知能
  • コンピュータ ネットワークおよび通信
  • コンピュータ サイエンスの応用
  • コンピュータ ビジョンおよびパターン認識
  • メディア記述
  • ハードウェアとアーキテクチャ

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