This paper describes an interactive manipulation technique for objects extracted from video images by an efficient algorithm in order to produce multimedia contents. An object contained in a video image must be able to be extracted at a reasonable speed and a moving object able to be tracked with sufficient accuracy. Moreover, real object interactions that meet such criteria must be established using techniques for manipulating objects in virtual worlds. The proposed technique has potential to generate novel multimedia contents without using shape modeling. An interactive digital fishtank is described as one example application of the proposed technique. In this application, the user is able to obtain various video sequences of fishtanks from the original video sequence.
|出版ステータス||Published - 1999|
|イベント||International Conference on Image Processing (ICIP'99) - Kobe, Jpn|
継続期間: 1999 10月 24 → 1999 10月 28
|Other||International Conference on Image Processing (ICIP'99)|
|Period||99/10/24 → 99/10/28|
ASJC Scopus subject areas
- コンピュータ ビジョンおよびパターン認識