A Study of Space-Sampling Method for 3D Movies

Takanori Senoh, Terumasa Aoki, Hiroshi Yasuda, Takuyo Kogure

研究成果: Article査読

1 被引用数 (Scopus)


3D cinemas are becoming real thanks to digital image processing technology. The most feasible and stable technology based on the binocular disparity requires stereo-glasses. However, there is still a strong desire for glasses-free method in order to ease the stress to viewers. In this paper, Space-Sampling method is investigated for glasses-free 3D movies. With a layered image sensor device, Space-Sampling method captures 3D image projected through a lens. Layered display panels reproduce 3D images. They can be projected on a refractive screen to reconstruct the original 3D image space. Transparent image sensors, layered display panels, depth resolution, blur elimination and occlusion problems are discussed.

ジャーナルJournal of the Institute of Image Electronics Engineers of Japan
出版ステータスPublished - 2006 1

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Electrical and Electronic Engineering

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