A Study of Space-Sampling Method for 3D Movies

Takanori Senoh, Terumasa Aoki, Hiroshi Yasuda, Takuyo Kogure

研究成果: Article査読

1 被引用数 (Scopus)

抄録

3D cinemas are becoming real thanks to digital image processing technology. The most feasible and stable technology based on the binocular disparity requires stereo-glasses. However, there is still a strong desire for glasses-free method in order to ease the stress to viewers. In this paper, Space-Sampling method is investigated for glasses-free 3D movies. With a layered image sensor device, Space-Sampling method captures 3D image projected through a lens. Layered display panels reproduce 3D images. They can be projected on a refractive screen to reconstruct the original 3D image space. Transparent image sensors, layered display panels, depth resolution, blur elimination and occlusion problems are discussed.

本文言語English
ページ(範囲)317-325
ページ数9
ジャーナルJournal of the Institute of Image Electronics Engineers of Japan
35
4
DOI
出版ステータスPublished - 2006 1

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Electrical and Electronic Engineering

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