@inproceedings{fa18de0be0744a8c903eb9e6ea2da4d0,
title = "A real-time dynamic deformable model for soft tissue simulation using adaptive mesh refinement",
abstract = "In this paper we propose a new method for real-time modeling of soft objects, of which high resolutions dynamically adapt to the regions of high deformation. In order to reduce the computational cost in comparison with the previous methods we use the bisection refinement algorithm. The experimental results show the effectiveness of the proposed method.",
keywords = "Adaptive refinement, Binary simplification, Binary subdivision, Cracks, Deformable objects, Mass-spring model, Tetrahedral meshes",
author = "Viet, {Huynh Quang Huy} and Yoshinori Tsujino and Hironori Yamashita and Yasufumi Takama and Tanaka, {Hiromi T.}",
year = "2007",
language = "English",
series = "International Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007",
publisher = "Intelligent Computer Entertainment Laboratory, Ritsumeikan University",
booktitle = "International Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007",
note = "International Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAME ON-ASIA 2007 and Pre-ASTEC 2007 ; Conference date: 01-03-2007 Through 02-03-2007",
}