Transfer effects on communication and collision avoidance behavior from playing a three-dimensional auditory game based on a virtual auditory display

Akio Honda, Hiroshi Shibata, Jiro Gyoba, Yukio Iwaya, Yôiti Suzuki

Research output: Contribution to journalArticlepeer-review

3 Citations (Scopus)

Abstract

Transfer effects on two everyday auditory skills from playing an auditory game using a virtual auditory display (VAD) were investigated using two groups of 20 normally sighted participants. Representative auditory skills of blindfolded participants were pre-tested using communication and collision avoidance tasks. They performed the tasks two weeks later. Participants in a training group played the VAD-based game on seven days (30 min/day) during the two weeks: control group participants did not. Playing the VAD-based game significantly increased face-contacts in the communication task and significantly improved participants' collision avoidance. No significant differences were found between the groups' subjective ratings of the rated tension levels during the communication task or between rated levels for the collision threat. Performance revealed transfer effects of playing the VAD-based game on communication behaviors in social interaction and on avoidance of approaching objects: VAD-based games are effective training tools for auditory skills used in daily life.

Original languageEnglish
Pages (from-to)868-874
Number of pages7
JournalApplied Acoustics
Volume70
Issue number6
DOIs
Publication statusPublished - 2009 Jun 1

Keywords

  • Auditory skills
  • Collision avoidance
  • Face contact
  • Transfer effects
  • Virtual auditory display

ASJC Scopus subject areas

  • Acoustics and Ultrasonics

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