The stream/bounce effect occurs for luminance- and disparity-defined motion targets

Philip M. Grove, Yousuke Kawachi, Kenzo Sakurai

Research output: Contribution to journalArticlepeer-review

7 Citations (Scopus)

Abstract

We generalised the stream/bounce effect to dynamic random element displays containing luminance- or disparity-defined targets. Previous studies investigating audio-visual interactions in this context have exclusively employed motion sequences with luminance-defined disks or squares and have focused on properties of the accompanying brief stimuli rather than the visual properties of the motion targets. We found that the presence of a brief sound temporally close to coincidence, or a visual flash at coincidence significantly promote bounce perception for motion targets defined by either luminance contrast or disparity contrast. A brief tone significantly promoted bouncing of luminance-defined targets above a no-sound baseline when it was presented at least 250 ms before coincidence and 100 ms after coincidence. A similar pattern was observed for disparity-defined targets, though the tone promoted bouncing above the no-sound baseline when presented at least 350 ms before and 300 ms after coincidence. We further explored the temporal properties of audio-visual interactions for these two display types and found that bounce perception saturated at similar durations after coincidence. The stream/bounce illusion manifests itself in dynamic random-element displays and is similar for luminance- and disparity-defined motion targets.

Original languageEnglish
Pages (from-to)379-388
Number of pages10
JournalPerception
Volume41
Issue number4
DOIs
Publication statusPublished - 2012 Jul 17
Externally publishedYes

Keywords

  • Cross-modal integration
  • Cyclopean motion perception
  • Stream/bounce effect

ASJC Scopus subject areas

  • Experimental and Cognitive Psychology
  • Ophthalmology
  • Sensory Systems
  • Artificial Intelligence

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