Study and design of a shape-shifting wall display

Kazuki Takashima, Takafumi Oyama, Yusuke Asari, Ehud Sharlin, Saul Greenberg, Yoshifumi Kitamura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

18 Citations (Scopus)

Abstract

Wall displays almost universally assume a mostly flat an static shape. We ask two questions: Would people choose flat display for a given interaction scenario and, if not, wha are the display shapes they actually prefer? We conducted design study around these two questions. Our results show that participants designed different screen shapes tha varied based upon peoples' distance from the display an the content shown. Shapes ranged primarily between flat separated, concave, L-shape and convex displays. Based o our findings, we designed a dynamic display that changes t these and other configurations. Shape-shifting is controlle either by explicit interaction (where the display responds t hand gestures) or implicitly (where the display infers shape based both on its content and the sensed positions o the people around it). Overall, we contribute: a study tha motivates research on shape-shifting wall displays, and shape-shifting display system that responds to explicit an implicit controls to match particular activities.

Original languageEnglish
Title of host publicationDIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems
Subtitle of host publicationFuse
PublisherAssociation for Computing Machinery, Inc
Pages796-806
Number of pages11
ISBN (Electronic)9781450340311
DOIs
Publication statusPublished - 2016 Jun 4
Event11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016 - Brisbane, Australia
Duration: 2016 Jun 42016 Jun 8

Publication series

NameDIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse

Other

Other11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016
CountryAustralia
CityBrisbane
Period16/6/416/6/8

Keywords

  • Robotic displays
  • Shape-changing displays

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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