Representing Digital Filmmaking Techniques for Practical Applications

Shen Jinhong, Seiya Miyazaki, Terumasa Aoki, Hiroshi Yasuda

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The film industry has used advanced computer techniques in filmmaking for years. But the tool packages such as software animators or film/video editors largely rely on human's intervention for the design of the resulting pictures. Domain knowledge captured from the film craftsmen can give great aid for creating high qualitative motion pictures and save time and labor. Furthermore, dependent on the cinematic knowledge base, the digital moviemaking procedure can be automated through Artificial Intelligent approach. This paper describes digital filmmaking knowledge modeling with rule-based reasoning and its application in an automatic movie generation system DMP we are implementing. Knowledge representation and reasoning strategies are realized by expert system tool CLIPS 6.20.

Original languageEnglish
Title of host publicationProceedings of the IASTED International Conference on Information and Knowledge Sharing
EditorsW. Chu, W. Chu
Pages12-17
Number of pages6
Publication statusPublished - 2003 Dec 1
EventProceedings of the IASTED International Conference on Information and Knowledge Sharing - Scottdale, AZ, United States
Duration: 2003 Nov 172003 Nov 19

Publication series

NameProceedings of the IASTED International Conference on Information and Knowledge Sharing

Other

OtherProceedings of the IASTED International Conference on Information and Knowledge Sharing
CountryUnited States
CityScottdale, AZ
Period03/11/1703/11/19

Keywords

  • 3D Animation
  • Automatic MovieMaking System
  • Cinematic Knowledge Representation
  • Rule-based Reasoning
  • Virtual Director

ASJC Scopus subject areas

  • Development
  • Library and Information Sciences

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