Real-time 3D interaction with activecube

Yoshifumi Kitamura, Yuichi Itoh, Fumio Kishino

Research output: Chapter in Book/Report/Conference proceedingConference contribution

51 Citations (Scopus)

Abstract

ActiveCube is a novel device that allows a user to construct and interact with a 3D environment by using cubes with a bi-directional user interface. A computer recognizes the 3D structure of connected cubes in real time by utilizing the real-time communication network among cubes. Also, ActiveCube is equipped with both input and output devices, at where the user expects to be, and this makes the interface intuitive and helps to clarify the causal relationship between the input of the user's operational intention and the output of simulated results. Consistency is always maintained between the real object and its corresponding representation in the computer in terms of object shape and functionalities.

Original languageEnglish
Title of host publicationCHI'01 Extended Abstracts on Human Factors in Computing Systems, CHI EA'01
Pages355-356
Number of pages2
DOIs
Publication statusPublished - 2001 Dec 1
Externally publishedYes
EventConference on Human Factors in Computing Systems, CHI EA 2001 - Seattle, WA, United States
Duration: 2001 Mar 312001 Apr 5

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Other

OtherConference on Human Factors in Computing Systems, CHI EA 2001
CountryUnited States
CitySeattle, WA
Period01/3/3101/4/5

Keywords

  • 3D modeling
  • Bi-directional interface
  • Real-time interaction

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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  • Cite this

    Kitamura, Y., Itoh, Y., & Kishino, F. (2001). Real-time 3D interaction with activecube. In CHI'01 Extended Abstracts on Human Factors in Computing Systems, CHI EA'01 (pp. 355-356). (Conference on Human Factors in Computing Systems - Proceedings). https://doi.org/10.1145/634067.634277