We study the gathering objects by agents to investigate the process of collective work. We set a such simple environment of the gathering work that agents do not communicate with each other, the place to gather the objects does not exist, and a well-known simple model of gathering objects is taken. At first, we describe the basic mechanism of this model precisely. Then we simulate the model under various environments and discovered that the way of putting objects and the range of agent's operation influence to gathering work. We investigate the basic mechanism of these phenomenon and find that this model relates to an well-known problem on probability theory, the 'classical bankrupt problem'. We investigate this problem and obtain an approximate solution in the general case.
|Journal||Proceedings of the IEEE International Conference on Systems, Man and Cybernetics|
|Publication status||Published - 1999 Dec 1|
|Event||1999 IEEE International Conference on Systems, Man, and Cybernetics 'Human Communication and Cybernetics' - Tokyo, Jpn|
Duration: 1999 Oct 12 → 1999 Oct 15
ASJC Scopus subject areas
- Hardware and Architecture
- Control and Systems Engineering