Mining of agent behaviors

Kazunori Matsumoto, Yuichi Kawamoto, Tetsuhiro Miyahara

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper presents a pattern based design method of agent interaction protocols, which are essential in most of multi-agent systems. Since most protocols define complex sets of interactions, we introduce an action pattern to represent abstract properties of a set of interactions. By focusing on hierarchical structures of agent interactions, an action pattern is expressed in an ordered tree with structure variables. Since a variable can be substituted for adequate sub-interactions, the pattern becomes a canonical representation of a class of interactions. In the proposed method, we design a protocol by reusing action patterns. We also show a datamining method for automatically obtaining patterns from histories of interactions.

Original languageEnglish
Title of host publicationFourth International Conference on Information Technology and Applications, ICITA 2007
Pages344-348
Number of pages5
Publication statusPublished - 2007 Dec 3
Externally publishedYes
Event4th International Conference on Information Technology and Applications, ICITA 2007 - Harbin, China
Duration: 2007 Jan 152007 Jan 18

Publication series

NameFourth International Conference on Information Technology and Applications, ICITA 2007

Other

Other4th International Conference on Information Technology and Applications, ICITA 2007
CountryChina
CityHarbin
Period07/1/1507/1/18

Keywords

  • Agent interaction protocol
  • Agent system
  • Datamining
  • Design pattern
  • Multi agent
  • Software design methodology
  • Software engineering

ASJC Scopus subject areas

  • Computer Science(all)

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