Abstract
The ray-tracing algorithm can synthesize very realistic images. However, the ray tracing is very time consuming. To solve this problem, a load balancing strategy using temporal coherenced between images in an animation is presented for balancing computational loads among processing elements of a parallel processing system. Our parallel processing model is based on a space subdivision method for the ray-tracing algorithm. A subdivided object space is distributed among processing elements of the parallel system. To clarify the effectiveness of the load balancing strategy, we examine the system performance by computer simulations.
Original language | English |
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Pages (from-to) | 1490-1498 |
Number of pages | 9 |
Journal | IEICE Transactions on Information and Systems |
Volume | E76-D |
Issue number | 12 |
Publication status | Published - 1993 Dec 1 |
ASJC Scopus subject areas
- Software
- Hardware and Architecture
- Computer Vision and Pattern Recognition
- Electrical and Electronic Engineering
- Artificial Intelligence