TY - JOUR
T1 - Joint optimization of QoS and security for differentiated applications in heterogeneous networks
AU - Fadlullah, Zubair Md
AU - Wei, Chao
AU - Shi, Zhiguo
AU - Kato, Nei
N1 - Funding Information:
Part of this work was supported by the JSPS KAKENHI Grant Number 16H05858.
PY - 2016/6
Y1 - 2016/6
N2 - The recent proliferation of various new real-time and latency-sensitive applications and differentiated services, surge of mobile traffic, and emergence of next generation Het-Nets are anticipated to exponentially increase the number of potentially "untrusted" links to the operator's core network. Therefore, mobile broadband operators need to provide much needed security without sacrificing the network performance which calls for the joint provisioning of QoS and security technologies. However, research studies on HetNets have often treated QoS and security as separate entities, and overlooked the combined QoS and security optimization because they usually have difficult-to-model trade-off. In this article, we formulate this problem and propose a game-theoretic algorithm to solve it. In our proposal, the mobile users and their servicing base stations play games with each other to ensure a balanced set of security and QoS parameters for the users. The effectiveness of our proposal is evaluated through simulations.
AB - The recent proliferation of various new real-time and latency-sensitive applications and differentiated services, surge of mobile traffic, and emergence of next generation Het-Nets are anticipated to exponentially increase the number of potentially "untrusted" links to the operator's core network. Therefore, mobile broadband operators need to provide much needed security without sacrificing the network performance which calls for the joint provisioning of QoS and security technologies. However, research studies on HetNets have often treated QoS and security as separate entities, and overlooked the combined QoS and security optimization because they usually have difficult-to-model trade-off. In this article, we formulate this problem and propose a game-theoretic algorithm to solve it. In our proposal, the mobile users and their servicing base stations play games with each other to ensure a balanced set of security and QoS parameters for the users. The effectiveness of our proposal is evaluated through simulations.
UR - http://www.scopus.com/inward/record.url?scp=84977137950&partnerID=8YFLogxK
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U2 - 10.1109/MWC.2016.7498077
DO - 10.1109/MWC.2016.7498077
M3 - Article
AN - SCOPUS:84977137950
VL - 23
SP - 74
EP - 81
JO - IEEE Wireless Communications
JF - IEEE Wireless Communications
SN - 1536-1284
IS - 3
M1 - 7498077
ER -