TY - GEN
T1 - Emoballoon
T2 - 20th IEEE Virtual Reality Conference, VR 2013
AU - Nakajima, Kosuke
AU - Itoh, Yuichi
AU - Hayashi, Yusuke
AU - Ikeda, Kazuaki
AU - Fujita, Kazuyuki
AU - Onoye, Takao
PY - 2013/10/7
Y1 - 2013/10/7
N2 - People often communicate with others using social touch interactions including hugging, rubbing, and punching. We propose a soft social-touchable interface called 'Emoballoon' that can recognize the types of social touch interactions. The proposed interface consists of a balloon and some sensors including a barometric pressure sensor inside of a balloon, and has a soft surface and ability to detect the force of the touch input. We construct the prototype of Emoballoon using a simple configuration based on the features of a balloon, and evaluate the implemented prototype. The evaluation indicates that our implementation can distinguish seven types of touch interactions with 83.5% accuracy.
AB - People often communicate with others using social touch interactions including hugging, rubbing, and punching. We propose a soft social-touchable interface called 'Emoballoon' that can recognize the types of social touch interactions. The proposed interface consists of a balloon and some sensors including a barometric pressure sensor inside of a balloon, and has a soft surface and ability to detect the force of the touch input. We construct the prototype of Emoballoon using a simple configuration based on the features of a balloon, and evaluate the implemented prototype. The evaluation indicates that our implementation can distinguish seven types of touch interactions with 83.5% accuracy.
KW - gesture recognition
KW - social touch interaction
KW - soft interface
UR - http://www.scopus.com/inward/record.url?scp=84884865579&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84884865579&partnerID=8YFLogxK
U2 - 10.1109/VR.2013.6549433
DO - 10.1109/VR.2013.6549433
M3 - Conference contribution
AN - SCOPUS:84884865579
SN - 9781467347952
T3 - Proceedings - IEEE Virtual Reality
BT - IEEE Virtual Reality Conference 2013, VR 2013 - Proceedings
Y2 - 16 March 2013 through 20 March 2013
ER -