Electrolysis Bubble Display based Art Installations

Ayaka Ishii, Manaka Fukushima, Namiki Tanaka, Yasushi Matoba, Kaori Ikematsu, Itiro Siio

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Research was conducted on a digital information display using electrolysis bubbles. Although the research mainly focused on information displays in daily life, the ephemerality of bubbles is also a promising method for dynamic art installations. In this paper, we present two novel artworks using this electrolysis bubble display mechanism. First, we present "UTAKATA,"a ticker-like bubble display, using a running-water channel. Seven electrodes are placed linearly on the channel bed, and they generate text messages using bubble dots that drift toward the lower end of the channel. Second, we present the "Bubble Mirror,"which is a water pan with a camera that captures a visitor's face and displays it using electrolysis bubbles as pixels. Facial images with six levels of grayscales are displayed on the water surface using 32 × 32 electrodes. We evaluated the output properties of these configurations and discuss the results obtained.

Original languageEnglish
Title of host publicationTEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450382137
DOIs
Publication statusPublished - 2021 Feb 14
Externally publishedYes
Event15th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2021 - Virtual, Online, Austria
Duration: 2021 Feb 142021 Feb 19

Publication series

NameTEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction

Conference

Conference15th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2021
CountryAustria
CityVirtual, Online
Period21/2/1421/2/19

Keywords

  • Art
  • Bubble Display
  • Electrolysis
  • Ephemeral User Interface
  • Water

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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