Educational effectiveness and learner behavior when using desktop-style VR system

Takashi Shibata, Erika Drago, Takayuki Araki, Tatsuya Horita

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

An experimental class using a desktop-style virtual reality system was conducted in a school to examine the educational effectiveness and learner's behavior. The results show that sharing educational materials in 3D promotes discussion in group work.

Original languageEnglish
Title of host publication26th International Display Workshops, IDW 2019
PublisherInternational Display Workshops
Pages1174-1177
Number of pages4
ISBN (Electronic)9781713806301
Publication statusPublished - 2019
Event26th International Display Workshops, IDW 2019 - Sapporo, Japan
Duration: 2019 Nov 272019 Nov 29

Publication series

NameProceedings of the International Display Workshops
Volume3
ISSN (Print)1883-2490

Conference

Conference26th International Display Workshops, IDW 2019
Country/TerritoryJapan
CitySapporo
Period19/11/2719/11/29

Keywords

  • Education
  • School
  • Stereoscopic 3D images
  • Viewing distance
  • Virtual reality

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Electrical and Electronic Engineering
  • Electronic, Optical and Magnetic Materials

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