Computer Graphics Animation for Objective Self-Evaluation

    Research output: Contribution to journalReview article

    3 Citations (Scopus)

    Abstract

    The increased number of students enrolling in dance classes in Japan has resulted in a shortage of qualified instructors, leaving classes to be taught by instructors who are not trained in dance. The authors developed a system specifically designed to help nonqualified dance instructors teach dance using motion capture and animation. The goal is to allow dancers to easily self-evaluate their own performances by comparing it to a standard example.

    Original languageEnglish
    Article number8103319
    Pages (from-to)5-9
    Number of pages5
    JournalIEEE Computer Graphics and Applications
    Volume37
    Issue number6
    DOIs
    Publication statusPublished - 2017 Nov 1

    Keywords

    • animation
    • computer graphics
    • computer graphics education
    • motion capture

    ASJC Scopus subject areas

    • Software
    • Computer Graphics and Computer-Aided Design

    Fingerprint Dive into the research topics of 'Computer Graphics Animation for Objective Self-Evaluation'. Together they form a unique fingerprint.

    Cite this