Body-centric interaction techniques for very large wall displays

Garth Shoemaker, Takayuki Tsukitani, Yoshifumi Kitamura, Kellogg S. Booth

Research output: Chapter in Book/Report/Conference proceedingConference contribution

51 Citations (Scopus)

Abstract

We examine the design space of interaction techniques for very large wall displays by drawing from existing theory and practice for reality-based interfaces and whole-body interfaces. We also apply insights drawn from research in psychology about the human cognitive mechanisms that support sensorimotor operations in different coordinate spaces, as well as research in sociology examining how people manage coordination and privacy concerns in these spaces. Using guidelines obtained from these analyses, we designed and implemented a novel suite of body-centric interaction techniques. These were integrated into a map browsing and editing application for a very large (5m×3m) wall display. The application was then used to gather user feedback to guide the further development of the interaction techniques.

Original languageEnglish
Title of host publicationNordiCHI 2010
Subtitle of host publicationExtending Boundaries - Proceedings of the 6th Nordic Conference on Human-Computer Interaction
Pages463-472
Number of pages10
DOIs
Publication statusPublished - 2010
Event6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI 2010 - Reykjavik, Iceland
Duration: 2010 Oct 162010 Oct 20

Publication series

NameNordiCHI 2010: Extending Boundaries - Proceedings of the 6th Nordic Conference on Human-Computer Interaction

Other

Other6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI 2010
CountryIceland
CityReykjavik
Period10/10/1610/10/20

Keywords

  • Embodied interaction
  • Gesture-based interaction
  • Multimodal
  • Post-WIMP interfaces
  • Proxemics
  • Reality-based interaction

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction

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