Application of interactive video contents to augmented virtuality

Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura, Fumio Kishino

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper describes an interactive manipulation technique for objects extracted from video images by an efficient algorithm in order to produce multimedia contents. An object contained in a video image must be able to be extracted at a reasonable speed and a moving object able to be tracked with sufficient accuracy. Moreover, real object interactions that meet such criteria must be established using techniques for manipulating objects in virtual worlds. The proposed technique has potential to generate novel multimedia contents without using shape modeling. An interactive digital fishtank is described as one example application of the proposed technique. In this application, the user is able to obtain various video sequences of fishtanks from the original video sequence.

Original languageEnglish
Pages334-337
Number of pages4
DOIs
Publication statusPublished - 1999
Externally publishedYes
EventInternational Conference on Image Processing (ICIP'99) - Kobe, Jpn
Duration: 1999 Oct 241999 Oct 28

Other

OtherInternational Conference on Image Processing (ICIP'99)
CityKobe, Jpn
Period99/10/2499/10/28

ASJC Scopus subject areas

  • Hardware and Architecture
  • Computer Vision and Pattern Recognition
  • Electrical and Electronic Engineering

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