In order to establish method to generate humanoid robots' motions with fertile emotions, the actions of a Bunraku puppet are measured and analyzed. Based on the motion axes of the Bunraku puppet, which represents primary part of motions, the emotional factors of the puppet's motion are represented in expansion and contraction of the puppet's motion time series. This method is applyed to design new actions of the puppet in computer graphics.
|Journal||Proceedings of the IEEE International Conference on Systems, Man and Cybernetics|
|Publication status||Published - 1999 Dec 1|
|Event||1999 IEEE International Conference on Systems, Man, and Cybernetics 'Human Communication and Cybernetics' - Tokyo, Jpn|
Duration: 1999 Oct 12 → 1999 Oct 15
ASJC Scopus subject areas
- Control and Systems Engineering
- Hardware and Architecture