An interactive digital fishtank based on live video images

Toshihiro Masaki, Tetsuya Yamaguchi, Yoshifumi Kitamura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)


This paper describes an interactive manipulation technique for objects extracted from video images by an efficient algorithm in order to produce multimedia contents. An object contained in a video image must be able to be extracted at a reasonable speed and a moving object able to be tracked with sufficient accuracy. Moreover, real object interactions that meet such criteria must be established using techniques for manipulating objects in virtual worlds. The proposed technique has potential to generate novel multimedia contents without using shape modeling. An interactive digital fishtank is described as one example application of the proposed technique. In this application, the user is able to obtain various video sequences of fishtanks from the original video sequence.

Original languageEnglish
Title of host publicationAdvanced Multimedia Content Processing - 1st International Conference, AMCP 1998, Proceedings
EditorsShojiro Nishio, Fumio Kishino
Number of pages11
ISBN (Print)3540657622, 9783540657620
Publication statusPublished - 1999 Jan 1
Externally publishedYes
Event1st International Conference on Advanced Multimedia Content Processing, AMCP 1998 - Osaka, Japan
Duration: 1998 Nov 91998 Nov 11

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Other1st International Conference on Advanced Multimedia Content Processing, AMCP 1998

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)


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