Ambient Suite: Enhancing communication among multiple participants

Kazuyuki Fujita, Yuichi Itoh, Hiroyuki Ohsaki, Naoaki Ono, Keiichiro Kagawa, Kazuki Takashima, Sho Tsugawa, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

We propose a room-shaped information environment called Ambient Suite that enhances communication among multiple participants. In Ambient Suite, the room itself works as both sensors to estimate the conversation states of participants and displays to present information to stimulate conversation. Such nonverbal cues as utterances, positions, and gestures are measured to sense participant states. The participants are surrounded by displays so that various types of information can be given based on their states. Although this system is adaptable to a wide range of situations where groups talk with each other, our implementation assumed standing-party situations as a typical case. Using this implementation, we experimentally evaluated the performance of input, output, and whether our system can actually stimulate conversation. The results showed that our system measured sensor data to recognize the conversational states, presented information, and adequately encouraged participant conversations.

Original languageEnglish
Title of host publicationProceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011
DOIs
Publication statusPublished - 2011
Event8th International Conference on Advances in Computer Entertainment Technology, ACE 2011 - Lisbon, Portugal
Duration: 2011 Nov 82011 Nov 11

Publication series

NameACM International Conference Proceeding Series

Other

Other8th International Conference on Advances in Computer Entertainment Technology, ACE 2011
Country/TerritoryPortugal
CityLisbon
Period11/11/811/11/11

Keywords

  • Ambient interfaces
  • Communication support
  • Information presentation
  • Nonverbal cues

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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