A real-time dynamic deformable model for soft tissue simulation using adaptive mesh refinement

Huynh Quang Huy Viet, Yoshinori Tsujino, Hironori Yamashita, Yasufumi Takama, Hiromi T. Tanaka

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper we propose a new method for real-time modeling of soft objects, of which high resolutions dynamically adapt to the regions of high deformation. In order to reduce the computational cost in comparison with the previous methods we use the bisection refinement algorithm. The experimental results show the effectiveness of the proposed method.

Original languageEnglish
Title of host publicationInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007
PublisherIntelligent Computer Entertainment Laboratory, Ritsumeikan University
ISBN (Electronic)9784903857008
Publication statusPublished - 2007
Externally publishedYes
EventInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAME ON-ASIA 2007 and Pre-ASTEC 2007 - Shiga, Japan
Duration: 2007 Mar 12007 Mar 2

Publication series

NameInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAMEON-ASIA 2007 and Pre-ASTEC 2007

Conference

ConferenceInternational Symposium on Intelligence Techniques in Computer Games and Simulations, Pre-GAME ON-ASIA 2007 and Pre-ASTEC 2007
Country/TerritoryJapan
CityShiga
Period07/3/107/3/2

Keywords

  • Adaptive refinement
  • Binary simplification
  • Binary subdivision
  • Cracks
  • Deformable objects
  • Mass-spring model
  • Tetrahedral meshes

ASJC Scopus subject areas

  • Artificial Intelligence
  • Modelling and Simulation
  • Human-Computer Interaction

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